3D Tech Artist + Animator
Co-Owner INCworks Studio
mitchell@incworks.studio
Portfolio
Elena Velez
Working with the team at INCworks Studio, I contributed to the production of VFX and 3D Environment designs for Elena Velez's 2023 fashion show titled "YR003 - HOW'S MY DRIVING?". The resulting video was showcased during New York Fashion Week and installed on eight screens within the space.
To produce the AI Imagery, we utilized a combination of Midjourney and Stable Diffusion. The resulting scenes and video footage were then meticulously composed in 3D Space using Blender.
Ultraman Connection
As a Lead Unreal Artist at Elevate Pictures, I had the distinct pleasure of working on the cutting-edge virtual production for Ultraman Connection. I was responsible for the creation and implementation of visually stunning virtual sets using the advanced capabilities of Unreal Engine 5.
In my role, I tackled a range of key tasks, including asset modeling, texture mapping, assembly, lighting, animation, and post-production effects.
The virtual sets were designed with careful attention to detail and an eye towards creating a fully immersive experience. We utilized the latest technologies and techniques to create vivid, lifelike environments that were integral to the overall success of the production.
Winged Freaks
Working as a Lead Unreal Artist, I contributed to the creation of Adventureverse, a dynamic and engaging web series produced by Elevate Pictures. My role on the project encompassed a range of vital tasks, including 3D design, modeling, animation, character design, and virtual production.
To bring this exciting project to life, we utilized a state-of-the-art virtual production pipeline, leveraging powerful tools such as Blender, Reallusion, and Unreal Engine. This allowed us to create a seamless and fully immersive experience that transported viewers into the heart of the Adventureverse.
Music Videos
As a professional animator, I have helped craft distinct visual aesthetics for numerous music videos. Using advanced animation tools like Unity, Unreal, Cinema 4D, Maya, Blender, After Effects, and Davinci Resolve, I create highly-detailed and unforgettable visuals that capture the mood and essence of each song.
Procedural Works
One of the most thrilling aspects of my work in 3D animation and real-time tools is the potential to create powerful procedural tools that function as dynamic systems, capable of generating algorithmically driven animations while simultaneously streamlining the animation process. This allows for a highly efficient workflow, while also providing endless creative possibilities for pushing the boundaries of what is possible in animation. Here are some animations made with procedural tools that I have created as well as a Blender Plugin that I helped develop with INCworks Studio
MFA Thesis
In 2021, I completed my MFA in Digital Art from Tulane University, where I honed my skills in creating dynamic and ever-evolving generative artworks. Using Unreal Engine 4 as my primary platform, I leveraged both procedural and AI mechanisms to produce complex and visually stunning pieces that are constantly in flux.
VArtisans
In 2017, I served as a VR Video Technician for VArtisans, where I was responsible for editing and enhancing 16k VR footage of breathtaking landscapes captured from various parts of the world. The resulting content was then incorporated as skyboxes in Unity, providing a truly immersive experience for viewers. Today, these interactive works are showcased at a prominent mall in Dubai, showcasing the limitless possibilities of VR technology.