Mitchell Craft

    New York, NY * (804) 564-7042 * mitchellcraft1@gmail.com * https://mitchellcraft.net/

     

    SOFTWARE

    • Houdini
    • Maya
    • Cinema 4D
    • Unreal Engine 5
    • Blender
    • Adobe Substance
    • Unity
    • Python
    • C++

     

    PROFESSIONAL EXPERIENCE

    Tech Artist

    INCworks Studio, 2022-2023

    • Created captivating and immersive virtual productions in an in-house AI/3D pipeline
    • Managed project infrastructure within the client’s budget and timeline by delegating, simplifying, and optimizing production pipelines. 
    • Developed custom tools for animation in Houdini and Unreal 5 (UE5), using Python and C++.
    • Worked with design, engineering, and art leadership to drive the development of volumetric video captures in UE5 to create cinematic animations for live events. 
    • Designed virtual sets using AI, 3D animation, and other emergent tools for virtual productions.

     

    Lead Unreal Artist

    Elevate Pictures LLC, 2022

    • Designed and delivered interior/exterior virtual set environments for an ongoing animated series. 
    • Created lifelike 3D Characters from conception to animation using Blender, Iclone, and UE5.
    • Collaborated cross-functionally to create seamless VFX working closely with production teams.
    • Integrated all aspects of production- animation, set design, lighting, VFX, and post-processing to present the final deliverable to the client. 
    • Give direction to a team of 3D/visual effects artists for technical and aesthetic considerations remaining within brand guidelines.

     

    3D Generalist

    Pariah Interactive, 2021-2022

    • Modeled, textured, and rigged 3D characters for use in video games and interactive artworks.
    • Developed tools and procedural assets to create efficient, repeatable processes to speed 3D production. 
    • Optimized 3D assets for web-based VR environments.
    • Animated cinematic cutscenes for games in the UE5. 

     

    VR Video Technician

    VArtisans LLC, 2017-2018

    • Composited 16k VR video footage of iconic landmarks from around the world.
    • Responsible for the enhancement of the video assets to run in the Unity gaming engine. 
    • Programmed interactions for a real-time VR amusement ride in Dubai.

     

    TEACHING EXPERIENCE

    Digital Arts Instructor

    Tulane University, 2019-2021

    • Developed and implemented lesson plans for 4 introductory courses in digital art at a college level
    • Each course focused on video editing, compositing, 2D/3D animation, and sound design  
    • Facilitated live speaking events with industry leaders to engage students in both the media landscape and art markets.

     

    EDUCATION

    Tulane University, New Orleans, LA

    MFA in Digital Arts, May 2021

     

    Virginia Commonwealth University, Richmond, VA

    BFA in Kinetic Imaging, May 2017